fade_in_from_point.py
from manimlib.imports import * class AnimationFadeInFromPoint(Scene): def construct(self): square = Square() for i in range(-6, 7, 2): annotation = TextMobject(f'Fade In from point {i}', height=.8) annotation.shift(2 * DOWN) self.add(annotation) self.play(FadeInFromPoint(square, point=i)) self.remove(annotation, square)